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Munny System (aka Raids and Conquest System) Empty Munny System (aka Raids and Conquest System)

Post by Armageddon Admin Mon Mar 01, 2010 9:48 pm

the Munny System is only used in Raids and Conquests.
When you conquer a world, your army is given a total of 10,000x(world level) in munny.
You also get resources for holding the world, although you have a maximum of 14 days before you have to leave the world.

Munny is usable in the shop, but mind you, anything you buy in the shop is only usable in the raids and conquests.

Munny is delivered to the army's vault, upon which it is up to the leader to pay the other members; upon conquest each member is given from the world only 250x(world level) in munny. Any other earnings come from the conquest total.

For each Heartless slain, the army gets another 100x(heartless level) in munny.
For each Nobody slain, the army gets another 200x(nobody level) in munny.

Other characters (not in your army) are allowed to try and stop you.
For each character someone in your army kills, they get 500x(Character Level) in munny and the whole army gets a bonus 2,000x(character level) in munny
For each member of your army that another character kills, the other character gets 2,500x(average level of army) in munny.

For raids, the whole purpose is to steal from the army of that's currently situated on a planet. Only characters from the two involved armies are allowed to participate, and all characters are temporarily reduced to the level of the world - only weapons of the correct rank may be used, and the winning army takes over the world and if the winning army is the one who didn't own the world in the first place, they take half the defending army's total ownership income and add it to theirs. After holding a world for a week, an army can feel free to abandon it for only a 25% cost of their ownership income.

Mercenaries may be hired, but they cannot conquer or hold a world. They can raid it, but they can't control it afterwords, so if they win they have to abandon right away.


Daily Ownership Income (By world)
    Flooded Destiny .:: 1,000 Munny per day
    Twilight Blast Zone .:: 2,000 Munny per day
    Traverse Ruins .:: 2,400 Munny per day
    Fiendish Garden .:: 4,000 Munny per day

Armageddon Admin
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Posts : 217
Join date : 2010-02-04

Character sheet
HP:
Munny System (aka Raids and Conquest System) Left_bar_bleue15000/15000Munny System (aka Raids and Conquest System) Empty_bar_bleue  (15000/15000)
SP:
Munny System (aka Raids and Conquest System) Left_bar_bleue3000/3000Munny System (aka Raids and Conquest System) Empty_bar_bleue  (3000/3000)
Level:
Munny System (aka Raids and Conquest System) Left_bar_bleue150/150Munny System (aka Raids and Conquest System) Empty_bar_bleue  (150/150)

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